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Get a score, fill up, restart. Get a score, fill up, restart. Get a score, fill up, restart. and on and on.

Is there an end? How close am I to it? Apparently there's a "heart" from what I'm reading in these comments? But I feel one thing the game isn't communicating well right now is how far I am from the final goal.

After the heart the game restarts, the pop doubles your points, heart disappears and the game gives a slight increase to the size of all the objects.

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This is WAAAAYYYYYYYY too hard, even with the shake. 99% of the time the shake is useless, and it's for the same reason that the game is too difficult compared to other merge games: all of the shapes are irregular. Some roll very well, others are awful (like the mouths) and it makes setting anything up nigh impossible. I've played this game for over an hour and haven't gotten remotely close to the heart yet.

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the shapes being irregular isn’t what makes the game hard. That just adds strategy to the game and can be played around.

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what makes the game hard is the shapes shifting so they start falling from a different place than where you dropped it from

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There's a "heart"?... (Looks closely)
Oh, there is. Well I got 134,100 score and didn't get that yet.
Getting two of the previous is quite hard.
Anyways, may the RNG gods smile upon you.

Seems the problem is the smaller items have more "Weight" and the bigger ones constantly rise up to the top stopping your progress. I think a simple increasing the jar by about 20% or so would make getting to the heart much easier. Also the Roundness of some of them cause them to rise to the top.

I spent about two hours to get the heart, it was very difficult.

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my PB is 87100 without shake and 99200 with the shake

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Current best high score: 134,100.

Update1: The shake and icon counter are a good quality of life improvement.
Update2: Now we can plan ahead?! Time to see how high I can make the score now. Also feels like the weight of the falling physics have been improved as well.

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my high score is 65400

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this is actually kinda hard lol

Shake feature on the pipeline, just need to figure out how to implement it as it's typically behind an ad in these types of games.

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